AI Insights · Timothy · April 2022
Top 5 Tabletop Board Games on Android in New Zealand: Q1 2022
Discover the performance trends of the top 5 tabletop board games on the Android platform in New Zealand for the first quarter of 2022.
In the first quarter of 2022, the top 5 tabletop board games on the Android platform in New Zealand showcased a variety of trends in downloads, revenue, and active users. Here’s a closer look at how these games performed.
Tic Tac Toe 2 Player: XOXO
Released by Rejoy Studio, this game experienced a significant spike in weekly downloads mid-January, peaking at 1.9K in the week of January 24. However, downloads saw a sharp decline, going down to 53 by the end of March. Active users followed a similar trend, peaking at 2.8K in late January before dropping to 724 by the end of the quarter.
Chess - Play and Learn
Chess.com’s popular app maintained a stable download rate, hovering around 350-450 downloads per week throughout the quarter. Weekly revenue fluctuated, peaking at $759 in late February. Active users saw a gradual decline, starting at 8.8K in late December and ending at 5.8K by the end of March.
Chess - Offline Board Game
Published by GamoVation, this app had consistent download numbers, ranging from 150 to 380 per week. Active users remained relatively stable, starting at 503 in late December and ending at 567 by the end of March. Revenue for this app was not recorded during the quarter.
Ludo Club - Dice & Board Game
Moonfrog’s Ludo Club saw a gradual increase in weekly revenue, peaking at $216 in late March. Weekly downloads showed some variability, with a peak of 373 in early March. Active users increased from 1.4K in late December to 2.1K in early March, before slightly declining to 1.7K by the end of the quarter.
Tic Tac Toe Glow: 2 Players
This game from Arclite Systems saw a steady rise in weekly downloads, from 90 in early February to 200 by the end of March. Active users remained consistent, with minor fluctuations, starting at 5.2K in late December and ending at 3.8K by the end of the quarter. Revenue was minimal, with the highest weekly revenue being $5.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.